In vanilla Civilization V, liberating a city is possible only if the city was part of an extinct civilization or city-state. In order to “liberate” a city originally belonging to an existing civilization, it would have to be puppeted or annexed and then gifted to its original owner.
What happens if you liberate a city-state?
In Civilization V, city-states were pretty much pointless wastes of land, only there to be paid off for favors in the World Congress. Liberating the city-state will act as a counter to the damaging Warmonger penalty you would usually get for a raze, or claiming the city for your own.
Can you take over a city-state in Civ 5?
Influence points is liberating a City-State. This becomes possible after another civ has conquered a City-State, and you take it from them later – you can then choose to annex, puppet, or liberate it. (Note that you can only return Workers to City-States you have met.
Can you liberate a free city?
If you conquer it, yes. If you flip it to your civ via loyalty, then–annoyingly–no. You would have to refuse to assimilate the city, in which case the free city denizens will take back their key to the city and re-arm themselves against you.
Do puppet cities increase culture cost?
Puppet states focus on maximizing gold, so they’re a good way to build up an income. They also don’t add to your culture cost for social policies but add to your culture per turn, which is great. Annexing immediately and permanently adds to the requirement for policies.
How do you not lose loyalty in Civ 6?
How To Get More Loyalty in Civilization VI: Rise and Fall
- Stock Up On Amenities. The best way to prevent a revolt is to pay close attention to the Amenities of each of your cities.
- Build Some Wonders. Statue of Liberty.
- Form A Cultural Alliance.
- Swap Your Policy Cards.
- Move One of Your Governors.