Saboteur 2 is a expansion. You need saboteur 1 to play. Saboteur 2 is an expansion to the base game, Saboteur (1). It adds new roles, actions, and tunnel cards plus rules for team play.
How many players can play saboteur?
Saboteur (card game)
| Designers | Frederic Moyersoen |
|---|---|
| Players | 3–10 |
| Setup time | <5 minutes |
| Playing time | 30 minutes |
| Random chance | Medium |
How does the saboteur win?
The gold miners win the round if there is an uninterrupted path from the start card to the goal card that shows the treasure. If there were 2 or 3 saboteurs, they each get 3 nuggets worth of gold. If there were 4 saboteurs, each gets 2 nuggets. All players keep their gold nugget cards secret until the end of the game!
Where do you put the goal cards in Saboteur?
Find the one start card (showing a ladder) and three goal cards (one with the gold treasure and two with mere stones) from among the 44 path cards. Shuffle the goal cards and place them face down on the table, together with the start card (face up), as shown in the illustration below.
What’s the best way to play Saboteur 2?
Choose one player (including yourself) who has to discard their current Dwarf Card (without showing it to anyone), then the player in question draws a new Dwarf Card from those leftover at the beginning of the game. Discard the action card. Play this card face-up in front of another player of your choice.
When does the round end in Saboteur 2?
The round is over when a path is completed from the Start Card to the Goal Card with the Gold Nugget OR no player can play any more cards. Depending on whether there is an uninterrupted path from the start to the treasure or not, the Gold-Diggers or the Saboteurs win the round.
How are gold miner and saboteur cards separate?
Separate the cards into path, action, nugget, and dwarf cards. The number of gold miner and saboteur cards used depends on the number of players (put the remaining dwarf cards back in the box-they will not be needed for the rest of the game):