When a land becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger.
Do lands that become creatures have summoning sickness?
so summoning sickness is effect when land came into play. A land that becomes a creature may be affected by “summoning sickness.” You can’t attack with it or use any of its tap abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control.
Do Copy effects trigger ETB?
You are correct that a clone copying a creature with an ETB like shriekmaw will trigger the ETB. Clone and its freinds go seemless from a clone spell on the stack to copy of whatever you chose to copy as it resolves and enters the battlefield so the game sees the chosen creature ETB.
What happens when another permanent enters the battlefield?
Whenever another permanent enters the battlefield under your control, each opponent mills a card. Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.
When does a creature enter the battlefield under your control?
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
What happens when an artifact enters the battlefield?
Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
What happens when Abzan ascendancy enters the battlefield?
Until end of turn, you may play that card. When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control. Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.