How do I start blood on the ice?

Starting “Blood on the Ice” The player has to enter Windhelm, either through the main gate, the docks gate, or by fast-traveling, between 7pm and 7am. The graveyard scene should then be triggered and the quest ready to go.

Who has Hjerim key?

Tova
During the quest, “Blood on the Ice,” Tova provides the Dragonborn with the key to Hjerim, the home of her late daughter, when he or she says they will catch her daughter’s killer, The Butcher.

How do you fix blood on the ice?

To fix this, type setstage MS11 130 and follow the indicator to catch Calixto. Calixto won’t run and you only need to follow the indicator. You will find Calixto behind the victim and the victim will be alive. However now you can kill him and go to talk to Wuunferth to complete the quest.

When do you start blood on the ice?

When it reaches four, the Blood on the Ice quest will be available, although two more conditions must be met. You must enter Windhelm, either through the main gate, the docks gate, or by fast-traveling, between 7pm and 7am. The graveyard scene should then be triggered and the quest ready to go. All things considered, the quest should start.

Why does the blood on the ice Quest never start?

There is a bug where if you killed any Windhelm guard, the quest will never start. Since you did the civil war questline, you probably can’t do this quest anymore. If you want to try again, follow the instructions in the link below and do several manuals saves along the way. Don’t do anything else until the quest is done.

How to get blood on the ice in Windhelm?

Blood on the Ice is a quest initiated in Windhelm. In order to start it you must have entered and exited Windhelm at least three times. Also the quest is automatically gained when entering the house (Hjerim) for the first time, if not previously completed.

What happens if Viola dies in blood on the ice?

In “Blood on the Ice” (MS11), the player’s chest in Hjerim would not enable unless Wuunferth was arrested for the crime. Viola and Arivanya are both required NPCs for “Blood on the Ice” (MS11) but were not properly added to the pre-quest that holds their essential aliases. If they die, MS11 will not start.

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