Territory scoring is used in Japanese and Korean rules, as well as in many other countries in the world and on many online go servers. At the end of play dead stones are removed from the board and added to the prisoners. Each player’s score is the sum of her territory plus prisoners.
What are the Chinese rules of go?
Under the traditional Chinese rules, a player’s score was the maximum number of stones he could in theory play on the board. Since every groups needs two liberties to live, this rule created a two-point group tax: the player with the more separate groups lost two points for evey excess group.
Where can I find the Chinese rules of go?
The Chinese Rules of Go From James Davies, The Rules of Go, in The Go Player’s Almanac, ed. Richard Bozulich, Ishi Press (San Jose, 1992) Extracted, adapted, and edited by Fred Hansen Under the traditional Chinese rules, a player’s score was the maximum number of stones he could in theory play on the board.
What are the rules of the game of go?
The Move 1. One of the players, called Black, takes the black stones, the other player, called White, takes the white stones. Black makes the first move, then White, and so on in alternation until the end of the game. Only one stone can be played per move. 2. Stones are played on points on the board. 3.
How is territory scoring used in Japanese rules?
Territory scoring is used in Japanese rules and Korean rules, and in several on-line servers. To determine the score with territory scoring Japanese Counting is used. Example: Following on from the example above, we know that white has captured 40 stones (as black played 100 stones yet only 60 remain, 100 – 60 = 40).
Is it possible to use territory scoring in go?
The main alternative is territory scoring. Though territory scoring is the system used in Japan and Korea, and is customarily used in the West, it is not possible to use territory scoring unless Rule 9 is replaced by a much more complex end-of-game rule. The goal of these basic rules is to present a simple system first. See § Scoring systems below.